[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/bad_level_call_stubs SConscript blender/source/blender/blenkernel SConscript blender/source/gameengine/GamePlayer/ghost SConscript blender SConstruct

Jean-Luc Peurière bf-committers@blender.org
Sun, 6 Jun 2004 15:19:01 +0200


Le 4 juin 04, à 14:58, Kester Maddock a écrit :

> kester (Kester Maddock) 2004/06/04 14:58:46 CEST
>
>   Modified files:
>     blender/source/blender/blenkernel SConscript
>     blender/source/gameengine/GamePlayer/ghost SConscript
>     .                    SConstruct
>   Added files:
>     blender/source/blender/blenkernel/bad_level_call_stubs
>                                                            SConscript
>
>   Log:
>   blenderplayer target for SCons.
>
>   Would someone on MacOSX please check the bundle creation.


Player builds correctly after these modifications :

the first one is to allow build if the game engine is not needed
the second is to include blender quicktime hooks

===================================================================
RCS file: /cvsroot/bf-blender/blender/SConstruct,v
retrieving revision 1.55
diff -r1.55 SConstruct
987,993c989,995
<       if user_options_dict['USE_PHYSICS'] == 'solid':
<               env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 
'blender_MT', 'extern_solid', 'extern_qhull'])
<       else:
<               env.Append (LIBS=['PHY_Ode',
<                               'PHY_Physics'])
<               env.Append (LIBS=user_options_dict['ODE_LIBRARY'])
<               env.Append (LIBPATH=user_options_dict['ODE_LIBPATH'])
---
 >               if user_options_dict['USE_PHYSICS'] == 'solid':
 >                       env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 
'blender_MT', 'extern_solid', 'extern_qhull'])
 >               else:
 >                       env.Append (LIBS=['PHY_Ode',
 >                                       'PHY_Physics'])
 >                       env.Append 
(LIBS=user_options_dict['ODE_LIBRARY'])
 >                       env.Append 
(LIBPATH=user_options_dict['ODE_LIBPATH'])
1163a1166,1167
 >       if user_options_dict['USE_QUICKTIME'] == 1:
 >               player_blender.Append (LIBS=['blender_quicktime'])


Now player crashes at launch, investigating this

-- 
Jean-luc (lukep)