[Bf-committers] selection outline in solid draw mode

Chris Want bf-committers@blender.org
Sat, 24 Jul 2004 08:19:53 -0600


I vote for the user pref too ... conceptually it seems
*way* more logical to turn it on/off for the whole scene.
Also, I think it would be goofy having to click every
object to set whether it's outline can be seen or not
in shaded moded. Lots of room in the 'System and OpenGL'
tab...

Chris

P.S. The User pref space doesn't seem to zoom in or out
... bug or feature?