[Bf-committers] Inconsistancy in blender
Campbell Barton
bf-committers@blender.org
Wed, 21 Jul 2004 21:33:48 +1000
Yeah your right. Still, in edit mode the new faces could have the same
properties as face select modes active.\
- Cam
Brecht Van Lommel wrote:
>On Wed, 2004-07-21 at 10:58, Campbell Barton wrote:
>
>
>>Hi Ton, was just refering to things like 'Light', Twoside, Halo, Tex, ..
>>etc.
>>- Cam
>>
>>
>>
>
>The Texture Face panel doesn't show general settings, but the properties
>of the active face. And the active face is not defined in Edit Mode. I
>don't think this would be predictable behavior.
>
>Brecht.
>
>
>
>>Ton Roosendaal wrote:
>>
>>
>>
>>>Hi,
>>>
>>>This is unclear... faces have many properties, so what's the 'mode'
>>>here? For texture faces?
>>>
>>>When faces get created in Blender it tries to duplicate the
>>>information when it's available, otherwise it uses settings from
>>>buttons or a default. Now with addition of edges in Meshes we have
>>>new problems to solve still. And we still dont have reliable code for
>>>retrieving information from vertices or edges when they are selected
>>>for making a face.
>>>
>>>The copying code in Blender (in editmode) is far from clean, and
>>>could need cleanup badly. But it's also very sensitive stuff...
>>>patches for that are welcome, but need to be verified.
>>>
>>>-Ton-
>>>
>>>
>>>On Monday, Jul 19, 2004, at 15:38 Europe/Amsterdam, Campbell Barton
>>>wrote:
>>>
>>>
>>>
>>>>Hi, just writing because Im modeling a model where Im making heaps
>>>>of faces and I noticed an inconsistancy in the way blender works.
>>>>
>>>>Here it is
>>>>
>>>>You make a face from 3/4 verts.. or extrude.
>>>>
>>>>The new face is the colour of the current vert colour- at first this
>>>>annoyed my but now I am used to it its good.
>>>>
>>>>The inconsistancy is that the face isnt the same MODE as the current
>>>>mode configuration.
>>>>
>>>>Does anybody agree that new faces should have the mode as the
>>>>buttons are set?
>>>>
>>>>If I made a patch would anybody be interested in commiting it?
>>>>
>>>>- Cam
>>>>_______________________________________________
>>>>Bf-committers mailing list
>>>>Bf-committers@blender.org
>>>>http://www.blender.org/mailman/listinfo/bf-committers
>>>>
>>>>
>>>>
>>>>
>>>------------------------------------------------------------------------
>>>--
>>>Ton Roosendaal Blender Foundation ton@blender.org
>>>http://www.blender.org
>>>
>>>_______________________________________________
>>>Bf-committers mailing list
>>>Bf-committers@blender.org
>>>http://www.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>>>
>>>
>
>_______________________________________________
>Bf-committers mailing list
>Bf-committers@blender.org
>http://www.blender.org/mailman/listinfo/bf-committers
>
>
>
>
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton@metavr.com
phone: AU (03) 5229 0241