[Bf-committers] Inconsistancy in blender

Campbell Barton bf-committers@blender.org
Wed, 21 Jul 2004 21:33:48 +1000


Yeah your right. Still, in edit mode the new faces could have the same 
properties as face select modes active.\
- Cam

Brecht Van Lommel wrote:

>On Wed, 2004-07-21 at 10:58, Campbell Barton wrote:
>  
>
>>Hi Ton, was just refering to things like 'Light', Twoside, Halo, Tex, .. 
>>etc.
>>- Cam
>>
>>    
>>
>
>The Texture Face panel doesn't show general settings, but the properties
>of the active face. And the active face is not defined in Edit Mode. I
>don't think this would be predictable behavior.
>
>Brecht.
>
>  
>
>>Ton Roosendaal wrote:
>>
>>    
>>
>>>Hi,
>>>
>>>This is unclear... faces have many properties, so what's the 'mode'  
>>>here? For texture faces?
>>>
>>>When faces get created in Blender it tries to duplicate the 
>>>information  when it's available, otherwise it uses settings from 
>>>buttons or a  default. Now with addition of edges in Meshes we have 
>>>new problems to  solve still. And we still dont have reliable code for 
>>>retrieving  information from vertices or edges when they are selected 
>>>for making a  face.
>>>
>>>The copying code in Blender (in editmode) is far from clean, and 
>>>could  need cleanup badly. But it's also very sensitive stuff... 
>>>patches for  that are welcome, but need to be verified.
>>>
>>>-Ton-
>>>
>>>
>>>On Monday, Jul 19, 2004, at 15:38 Europe/Amsterdam, Campbell Barton  
>>>wrote:
>>>
>>>      
>>>
>>>>Hi, just writing because Im modeling a model where Im making heaps 
>>>>of  faces and I noticed an inconsistancy in the way blender works.
>>>>
>>>>Here it is
>>>>
>>>>You make a face from 3/4 verts.. or extrude.
>>>>
>>>>The new face is the colour of the current vert colour- at first this  
>>>>annoyed my but now I am used to it its good.
>>>>
>>>>The inconsistancy is that the face isnt the same MODE as the current  
>>>>mode configuration.
>>>>
>>>>Does anybody agree that new faces should have the mode as the 
>>>>buttons  are set?
>>>>
>>>>If I made a patch would anybody be interested in commiting it?
>>>>
>>>>- Cam
>>>>_______________________________________________
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>>>>
>>>>
>>>>        
>>>>
>>>------------------------------------------------------------------------ 
>>>-- 
>>>Ton Roosendaal  Blender Foundation ton@blender.org  
>>>http://www.blender.org
>>>
>>>_______________________________________________
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>>>Bf-committers@blender.org
>>>http://www.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>>>      
>>>
>
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-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

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