[Bf-committers] Patch- 3d view Object sel menu
Campbell Barton
bf-committers@blender.org
Mon, 19 Jul 2004 20:16:34 +1000
Hi Alexander
Im not saying your wrong in your crit however I have to start somewhere
with coding C, I have tried to learn a number of times out of books but
they never held my interest.
Il think I can make valuble contributions while learning, Having you
guys look and correct my code is a good way to refine my knowledge (and
learn simple stuff too) as long as I dont rely on it and its only every
so often Id hope that my efforts are more of a help then a hinderence.
Of course if my patchs are full of holes then dont bother looking at
them- but 1 error within a usefull feature of ~25 lines of code, albeit
a simple one, isnt horrific.
This is a matter of opinion but I think the more people involved with
blender dev the better, helping newbies is a good way to have more
developers.
If there are any good references to C / OpenGL I should read before
wading into blenders C code then Id be interested.
- Cam
Alexander Ewering wrote:
>
> On Mon, 19 Jul 2004, Campbell Barton wrote:
>
>> Okay, sorry abt that.. your right Im new to C, I have come to
>> Blender/C (not even knowing C) from almost nothing other then having
>> been fairly advanced in Blender/Python.
>>
>> I might have to modify some of my code now (OOps find function)
>>
>> however my patch i fine with char menuIndexChar[3]?
>
>
> It's dangerous to code in C if you hardly know anything about it. C is
> a low-level language (very much like assembly), and string manipulation
> is nothing more than direct writing/reading memory without any range
> checking.
>
> But have fun experimenting, you don't threaten anyone's life ;-)
>
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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--
Campbell J Barton
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phone: AU (03) 5229 0241