[Bf-committers] Realtime booleans

Campbell Barton bf-committers@blender.org
Tue, 13 Jul 2004 01:28:02 +1000


cool, k3d has it too (other oss 3d app) but its a bit clunky, and uses 
libgts whick I found to be not that much better then blenders bools.
Thanks Car-
Cam

car wrote:

> Sketchup 4 has this. It is very nice for showing the insides of 
> buildings and such as Campbell explains below.
>
> Look at the demo tapes at http://www.sketchup.com/ or just the very 
> simple gif movie at the front of the page That is something"
>
> On Jul 12, 2004, at 5:21 AM, Daniel Fairhead wrote:
>
>> Campbell:
>>
>> Sounds very cool! It would also be very useful for "cut-away" type
>> pictures, visulization and such. I recently had to build a 3d mockup
>> of a theatre I was possibly going to be envolved in re-building (in RW),
>> and in order to make renders of the inside of the building which showed
>> more than one room (archetextural type pics) I had to use all kinds of
>> nasty tricks with the Min and Max clipping planes. RTBs (Real Time 
>> Booleans)
>> would save a lot of time for this. The way I had thought of doing 
>> this though
>> was a non-mesh-changing idea, but making giving a material a 
>> "clipping" flag,
>> and then at render time not rendering anything within 2 
>> clipping-material faces.
>> One of these days I may try again to get it to work...
>>
>> Anyway, Please work on your idea! It would be extremely cool, and 
>> very well
>> used (by me!). Go Bro! :-)
>>
>> Dan
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>
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Campbell J Barton

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