[Bf-committers] IRC Meeting Minutes, July 4, 2004
Chris Burt
bf-committers@blender.org
Mon, 05 Jul 2004 11:48:22 -0400
Yeah we're pretty much hoping that most of the work has been done for us
;) Actually we know most of it hasn't but we are looking forward to the
assistance and seeing everyone so interested is really great. Thanks
for the mention jesterKing :)
emilie.mcdavid@us.army.mil wrote:
>Yes we are, Chris and I are very excited about doing this. I'm waiting on a reply from a professor who has the script that is already written, and i'm in the process of writing up a proposal that i will be putting on here for all to see. I'm glad that your excited about it as much as we are
>
>Emilie
>
>----- Original Message -----
>From: trip <trip@spymac.com>
>Date: Monday, July 5, 2004 2:00 am
>Subject: Re: [Bf-committers] IRC Meeting Minutes, July 4, 2004
>
>
>
>>So it looks like we are finely going to have happy clouds and
>>volumetric tools ! Sweets ! Cotton Candy all around !
>>
>>But please please say it is going to be for real and not just
>>talk. It
>>looks really neat as it has always been and up untill now the only
>>app
>>I knew that had it was Lightwave. Pair it with particles and me
>>can
>>have all sorts of things, now only if it was in realtime-
>>gameengine !
>>:D
>>
>>
>>
>>On Jul 4, 2004, at 12:15 PM, Nathan Letwory wrote:
>>
>>
>>
>>>On todays meeting:
>>>
>>>1) current projects
>>> * lscm (Brecht Van Lommel)
>>> - with work on edges this could actually make it for 2.34!
>>> * weighted creases (Ton)
>>> - both projects will work during coming week on edge data
>>>structures
>>> * particles (Leons code)
>>> - needs some improvements still (drawmode forcefields, ui,
>>>
>>>
>>>workflow,
>>>optim etc.) (Ton and Matt)
>>> * yafray plugin: good progress by Alejandro, works for
>>>
>>>
>>uniproc even
>>
>>
>>>on
>>>win! Coming week I'll ask more info on status
>>>
>>>2) tuhopuu
>>> * Matt wants to port some features
>>>(http://www.blender.org/modules.php?
>>>op=modload&name=phpBB2&file=viewtopic&t=3926
>>>)
>>> - Ton + Matt will look at the mousewheel code
>>> - direct editing: port
>>> - make webthing work 100% in tuho before porting (see also
>>>
>>>
>>Matts> b3org.py script for opening browser through script:
>>
>>
>>http://projects.blender.org/viewcvs/viewcvs.cgi/tuhopuu2/release/
>>
>>
>>>scripts/b3dorg.py?cvsroot=tuhopuu)
>>> - gameengine was missing some includes at start of meeting
>>>
>>>3) more:
>>> * helpmenu (broken): discuss on ML
>>> * IPO -> more types (theeth)
>>> - many new vars without IPO (like Disp), Nathan L will add
>>>
>>>
>>them
>>
>>
>>>in
>>>the coming week
>>> * ramp shader (colorband): stick with copy/paste for now, but
>>>
>>>
>>>maintain
>>>technical possiblity for making browsable
>>>
>>>4) release status:
>>> * feature freeze: Monday 12th of July (week 29 in my calendar ;)
>>>
>>>5) end of meeting:
>>> * Emilie and Chris B brought up hypertextures:
>>> -
>>>
>>>
>>http://mrl.nyu.edu/~perlin/experiments/hypertexture/arch2.jpeg>
>> -
>>
>>
>>>http://www.swan.ac.uk/compsci/research/graphics/vg/hypertexture/
>>> - http://accad.osu.edu/~xchang/ADC/Hw6/hypertexture.sl
>>> and many many other links came out.
>>>
>>>6) next meeting: Sunday meetings: 16-18 CEST (GMT 14, Sao Paulo
>>>
>>>
>>11, New
>>
>>
>>>York 10, LA 7, Sydney 00)
>>>
>>>/Nathan
>>>_______________________________________________
>>>Bf-committers mailing list
>>>Bf-committers@blender.org
>>>http://www.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>>>
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>>
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