[Bf-committers] New Rot Scale Pivot mode-

Alexander Ewering bf-committers@blender.org
Fri, 2 Jul 2004 13:56:50 +0200 (CEST)


On Fri, 2 Jul 2004, Campbell Barton wrote:

> Alexander, I disagree, clearing the size and rotation after isnt quite 
> the same-
> 
> 1. This wont work on linked objects (I use linked objects all the time)
> 2. Previous rotation is lost, if there all different, setting the orig 
> size rot could be a pain,
> 3. Cant see what it will look like realtime (like current scale/pivot 
> modes) and no way of going back once you have cleared the size/rot.
> 
> Not having a go at you Alexander, your method is valid in some 
> situations but I dont think it removes the need/usefullness of this feature.
> - Cam

Actually, you're right. I didn't have the occasion of each object having
a different (object-mode) size/rotation yet, and in that case it would
indeed be useful. And you're also right about the "realtime" factor.



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