[Bf-committers] RE: [Bf-blender-cvs] CVS commit: blender/release/scripts uv_export.py

Johnny Matthews bf-committers@blender.org
Fri, 30 Jan 2004 08:10:54 -0600


Martin,

I don't know if this is still a problem in your script, but I found that
when I had a mesh with connected verts that were in the same position
(like doing an extrude with no offset :P ) , that the script failed with
a div by 0 error. I had made a change that I would have to scan the
script for that *seemed* to fix the problem. If it is still a problem, I
can look up what the change was. Excellent script BTW.

Johnny Matthews
DBA / Programmer
Greenville College
Johnny.Matthews@greenville.edu


-----Original Message-----
From: bf-blender-cvs-admin@blender.org
[mailto:bf-blender-cvs-admin@blender.org] On Behalf Of Martin Poirier
Sent: Friday, January 30, 2004 5:57 AM
To: bf-blender-cvs@blender.org
Subject: [Bf-blender-cvs] CVS commit: blender/release/scripts
uv_export.py

theeth (Martin Poirier) 2004/01/30 12:56:33 CET

  Modified files:
    blender/release/scripts uv_export.py=20
 =20
  Log:
  License update for uv_export
 =20
  Revision  Changes    Path
  1.2       +23 -13    blender/release/scripts/uv_export.py
_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
http://www.blender.org/mailman/listinfo/bf-blender-cvs