[Bf-committers] Duplification of Objects while Ray-Rendering
Robert Wenzlaff
bf-committers@blender.org
Sat, 24 Jan 2004 10:21:58 -0500
On Friday 23 January 2004 00:22, Meino Christian Cramer wrote:
> Hi,
>
> Effect:
> =======
> After RAY-rendering a wineglass, it appears somehow "doubled" on the
> scene (...I said nothing against a doubled portion of a good wine
> here :)
This looks like the same thing that happened with displacement not calculating
if the normal was flipped before recalculating it. Probably the same cause
in different code.
**********************************************************
Robert Wenzlaff rwenzlaff@soylent-green.com