[Bf-committers] Duplification of Objects while Ray-Rendering

Robert Wenzlaff bf-committers@blender.org
Sat, 24 Jan 2004 10:21:58 -0500

On Friday 23 January 2004 00:22, Meino Christian Cramer wrote:
> Hi,
>  Effect:
>  =======
>  After RAY-rendering a wineglass, it appears somehow "doubled" on the
>  scene (...I said nothing against a doubled portion of a good wine
>  here :)

This looks like the same thing that happened with displacement not calculating 
if the normal was flipped before recalculating it.   Probably the same cause 
in different code.

Robert Wenzlaff                rwenzlaff@soylent-green.com