[Bf-committers] python menus
Willian Padovani Germano
Fri, 23 Jan 2004 12:26:59 -0200
----- Original Message -----
From: "Ton Roosendaal" <firstname.lastname@example.org>
Sent: Friday, January 23, 2004 11:45 AM
Subject: [Bf-committers] python menus
> Currently my console prints a lot of python stuff when starting
> Blender. I suppose that is temporal, and will be removed before the
Yes, I just left that until now because it's still being tested and I
> If needed, you can put this behind the test if(G.f & G_DEBUG), which
> true with blender -d.
Ah, good option. Will look at that, thanks.