[Bf-committers] python menus

Willian Padovani Germano bf-committers@blender.org
Fri, 23 Jan 2004 12:26:59 -0200


----- Original Message -----
From: "Ton Roosendaal" <ton@blender.org>
To: <bf-committers@blender.org>
Sent: Friday, January 23, 2004 11:45 AM
Subject: [Bf-committers] python menus

> Currently my console prints a lot of python stuff when starting
> Blender. I suppose that is temporal, and will be removed before the
> release?

Yes, I just left that until now because it's still being tested and I
need feedback.

> If needed, you can put this behind the test if(G.f & G_DEBUG), which
> true with blender -d.

Ah, good option.  Will look at that, thanks.

Willian, wgermano@ig.com.br