[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern material.c blender/source/blender/render/extern/include render_types.h blender/source/blender/render/intern/source texture.c blender/source/blender/renderconverter/intern convertBlenderScene.c

Matt Ebb bf-committers@blender.org
Tue, 6 Jan 2004 11:26:29 +1100

On 6 Jan 2004, at 7:25 AM, Ton Roosendaal wrote:
> Log:
>   Displacement map
  --- snip ---

>   - for RGB textures it uses the brightness value of color for displace
>   - for stucci, and plugin textures returning a normal, it uses that

Would it be easy/possible/feasible at all to add support for RGB normal 
maps? That would be pretty cool :)