[Bf-committers] Weird effect with yafray, photons and bump maps

Martin Vollrathson bf-committers@blender.org
Thu, 19 Feb 2004 22:30:26 +0100


http://mavos.csbnet.se/hellum_room_photon_error.jpg

When rendering Blender scenes with yafray GI and photons, all surfaces
with textures that affect the normal are bright red. Does anyone know
why and what can be done about it?

/Martin