[Bf-committers] a litle improve !
Joilnen Leite
bf-committers@blender.org
Fri, 13 Feb 2004 01:55:23 -0800 (PST)
Hello friends !
sorry for my bad english!
when i rendering a image and background of infotext in
renderwin is white, i can't see RGBA values :)!
so i think that infotext maybe have a half transparent
background like any movies legends.
like this:
--- blender/source/blender/src/renderwin.c 2004-01-27
05:55:47.000000000 -0300
+++ renderwin.c 2004-02-12 21:23:58.000000000 -0300
@@ -264,6 +264,13 @@
}
if (rw->info_text) {
+ float w;
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ w=186.0*strlen(rw->info_text)/30;
+ glColor4f(.5,.5,.5,.25);
+ glRectf(0.0,0.0,w,30.0);
+ glDisable(GL_BLEND);
glColor3ub(255, 255, 255);
glRasterPos2i(10, 10);
BMF_DrawString(G.font, rw->info_text);
very thanks for your attention
pub 1024D/5139533E Joilnen Batista Leite
F565 BD0B 1A39 390D 827E 03E5 0CD4 0F20 5139 533E
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