[Bf-committers] Really strange...no rendering at all and materials lost in space

Rob Haarsma bf-committers@blender.org
Thu, 05 Feb 2004 23:43:56 +0100


Meino Christian Cramer wrote:

>Hi,
>
> I am using a blender compiled from CVS as of the time of writing this
> mail.
>
> --
>
> First issue:
>
> I downloaded some models of the Star-Trek series fro blender.
>
> It is possible to show a shading while pressing ZKEY or SHIFT-ZKEY
> (so the model seems to be ok).
>  
>
I recall we experienced the same problem just before the release, then 
it turned out that the
backbuf button in the renderwindow was pressed while no image was specified.
Originally you'd have seen an error popup at the start of rendering, but 
with the new ui
overhaul it got replaced by a printed message in the console window...
maybe that's the case here?

> But pressing F12 to start rendering pops up a black preview window
> and that's it. The CPU-Loadmeter of my desktop does not make any
> move. Adding lamps over and over does not help. ;)
>
> --
>
> Second issue:
>
> From time to time it happens, that the material preview window get
> lost in space.
> Then it is no longer possible to preview any material.
>
I might be mistaken, but with material preview window you mean the left 
most panel in the
material menu ? At any time you can move the entire material window a 
little bit to the right
with the middlemouse button so there's sufficient room to get the 
preview panel drawn.
Or do you mean something else ?

> Workaround:
>
> Open an additional  button window.
>
> Enter material bottons and with a little luck a new preview window is
> there.
>
> Kill old material buttons window.
>
> Reorganise the whole windows setup of your Blender.
>
> You're done.
>
> Keep hacking!
> Meino
>  
>
Regards,
Rob.

> 
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