[Bf-committers] Re: Bugtracker lost me again....

Martin Poirier theeth at yahoo.com
Sun Dec 26 17:51:01 CET 2004


I concur.

--- Alexander Ewering <blender at instinctive.de> wrote:

> 
> ...what a pointless discussion.
> 
> On Sun, 26 Dec 2004, Meino Christian Cramer wrote:
> 
> > From: GSR - FR <famrom at infernal-iceberg.com>
> > Subject: [Bf-committers] Re: Bugtracker lost me
> again....
> > Date: Sun, 26 Dec 2004 16:57:14 +0100
> >
> >> Meino.Cramer at gmx.de (2004-12-26 at 0739.19
> +0100):
> >>>    Assumption:
> >>>    Size() describes the radius in case of a
> sphere-object.
> >>
> >> Size in the panel describes the scaling of the
> object. You can have
> >> any object with size 1, 1, 1 and any apparent
> size. Or the inverse,
> >> multiple objects that look the same, but have
> different sizes in the
> >> panel. Try scaling inside edit mode and outside,
> and check when the
> >> Size values changes. Also try subsurf (best way
> to get ultra round
> >> spheres from a icosphere), and enjoy the manual
> positioning (with
> >> plain spheres you can scale by 0.7 and get an
> acceptable solution).
> >
> >  Yes, yes and yes.
> >
> >  I know. how it _does_ work, GSR. That's why I am
> posting.
> >  My idea was, that it would be more intuitive to
> handle, if it
> >  _would_ work _differently (that was the reason
> for my post).
> >  I wanted to be _changed_.
> >
> >>
> >> That is how Blender has always worked, object
> blocks have one "size"
> >> and mesh/nurbs/etc blocks other, and they combine
> for the final
> >> result.
> >
> >  Also agreed. It works the way I dont like since
> hundred of years.
> >  Time for a change.
> >
> >> The simplest solution I can think of is changing
> the labels to
> >> say Scale, cos changing the system internally
> means having to cope
> >> with all the old files and adapt them to whatever
> system it would be
> >> used then.
> >
> >  This would give the behaviour only a different
> name.
> >  This is like calling an error a feature just to
> make it not an error...
> >
> >  And if the code become too old to be
> changed...than it is...just too old.
> >
> >  Sorry, it does not convince me.
> >
> >  "How long is that ladder, Pa?"
> >
> > 			   "It is one meter, my son!"
> >
> >  "...and how long is the other ladder, Pa?"
> >
> > 			   "It is also a meter long, my son...why do
> you ask?"
> >
> >  "...but Pa....they are of difference
> length....???!"
> >
> > 			   "Yes, I know....it was that way, since the
> beginning of
> > 			   time, my son...and it is because the one is
> made from
> > 			   wood, and the other is made from aluminum!"
> >
> >  The son wents away....his head shaking....
> >
> >
> >> GSR
> >
> >  Meino
> >
> >> _______________________________________________
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> >> Bf-committers at projects.blender.org
> >>
>
http://projects.blender.org/mailman/listinfo/bf-committers
> >>
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at projects.blender.org
> >
>
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> >
> 
> 
> | alexander ewering              instinctive
> mediaworks
> | ae[@]instinctive[.]de  
> http://www[.]instinctive[.]de
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
>
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> 



		
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