[Bf-committers] bug-#1792 fix

Kester Maddock Christopher.Maddock.1 at uni.massey.ac.nz
Sun Dec 26 00:05:15 CET 2004


Hi snailrose,

This isn't quite the right solution - the crash happens because the actuator 
is being deleted from the Python exit function, instead of the scene deletion 
method.  This is probably because a Python reference is still around, 
preventing deletion since actuators are reference counted.

The sound scene & sound objects have already been deleted, so that is why it 
crashes.

The solution will be to either reference count sound objects as well, or to 
add a Destroy method to logic bricks to tell them to delete resources when 
the scene exits.

Kester

On Wednesday 22 December 2004 10:47, charlie c wrote:
> I hope this isnt a double post, if so sorry
>
> in a debug build I received an 'Access Violation' in ~KX_SoundActuator, my
> soliton:
>
> http://snailrose.home.bresnan.net/tmp/bug-1792.txt
>
> if this is not the best method, at least you know where its at :)
>
> snailrose...

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