[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/src
editmesh_lib.c blender/source/blender/renderconverter/intern
convertBlenderScene.c
Alexander Ewering
blender at instinctive.de
Sun Dec 19 16:22:05 CET 2004
On Sun, 19 Dec 2004, Ton Roosendaal wrote:
> ton (Ton Roosendaal) 2004/12/19 15:19:20 CET
>
> Modified files:
> blender/source/blender/src editmesh_lib.c
> blender/source/blender/renderconverter/intern
> convertBlenderScene.c
>
> Log:
> Bug fix #2026
>
> Slightly altered rules for calculating vertexnormals. By only averaging
> face normals from faces actually set 'smooth', the result looks much more
> nice (for example on a cylinder with caps solid). Vertex normals not being
> used by smooth faces are set to the face normal direction.
>
> Shows both in editor as rendering.
That's a very big improvement. 3D preview now looks totally clean on a
cylinder. A very welcome commit :-)
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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