[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/src editmesh_lib.c blender/source/blender/renderconverter/intern convertBlenderScene.c

Alexander Ewering blender at instinctive.de
Sun Dec 19 16:22:05 CET 2004


On Sun, 19 Dec 2004, Ton Roosendaal wrote:

> ton (Ton Roosendaal) 2004/12/19 15:19:20 CET
>
>  Modified files:
>    blender/source/blender/src editmesh_lib.c
>    blender/source/blender/renderconverter/intern
>                                                  convertBlenderScene.c
>
>  Log:
>  Bug fix #2026
>
>  Slightly altered rules for calculating vertexnormals. By only averaging
>  face normals from faces actually set 'smooth', the result looks much more
>  nice (for example on a cylinder with caps solid). Vertex normals not being
>  used by smooth faces are set to the face normal direction.
>
>  Shows both in editor as rendering.

That's a very big improvement. 3D preview now looks totally clean on a
cylinder. A very welcome commit :-)

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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