[Bf-committers] Re: parallaxmap error
joeedh
joeeagar at prodigy.net
Sat Dec 18 01:07:50 CET 2004
Arne Schmitz wrote:
>Am Freitag, 17. Dezember 2004 22:36 schrieb Martin Poirier:
>
>
>>Except that normal map would probably be more accurate
>>since you don't have to derivate the new normal from
>>the height map, it's directly given to you.
>>
>>
>
>On the contrary -- normal maps will almost always be 8 bit only, so there is a
>quantisation error introduced into the normals. The normals computed from a
>bump map are at least as accurate, since they also will be bilinearly
>interpolated.
>
>Arne
>
>
I've tested this, and normal maps are not the same as bump mapping. As
Ton stated earler, you can actually make a cube look like a sphere (from
certain angles) with a normal map. There nice for making spherical
bump shapes, which bumpmapping can't really do very well.
joeedh
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