[Bf-committers] I've made a custom hotkey system for Blender!
joeedh
joeeagar at prodigy.net
Mon Dec 6 10:31:31 CET 2004
joeedh wrote:
> Ton Roosendaal wrote:
>
>> Hi,
>>
>> The plan is to make the Blender event system itself smarter, based
>> on dynamically added event handlers in a queue for each window. Once
>> such a system is in place, the full toolset in Blender can be in
>> fact become mappable. Python is being involved in such a restructure
>> too, we'll have to check on if that would be a good format for a
>> hotkey mapping file.
>>
>> What you also should note is the event queues now are switch()-case
>> based, which works with constants only. Turning that into dynamic
>> vars will mean a rewrite of all queues into if()-else code.
>
>
> Redo it all in if()-else code (or have use a switch with a function
> that returns "action" event constants),
But NOT remapping A-ZKEY! That would be bad.
joeedh
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