[Bf-committers] I've made a custom hotkey system for Blender!

joeedh joeeagar at prodigy.net
Mon Dec 6 10:31:31 CET 2004


joeedh wrote:

> Ton Roosendaal wrote:
>
>> Hi,
>>
>> The plan is to make the Blender event system itself smarter, based 
>> on  dynamically added event handlers in a queue for each window. Once 
>> such  a system is in place, the full toolset in Blender can be in 
>> fact become  mappable. Python is being involved in such a restructure 
>> too, we'll  have to check on if that would be a good format for a 
>> hotkey mapping  file.
>>
>> What you also should note is the event queues now are switch()-case  
>> based, which works with constants only. Turning that into dynamic 
>> vars  will mean a rewrite of all queues into if()-else code. 
>
>
> Redo it all in if()-else code (or have use a switch with a function 
> that returns "action" event constants),

But NOT remapping A-ZKEY! That would be bad.

joeedh


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