[Bf-committers] packAll -> unpackAll
Ton Roosendaal
ton at blender.org
Mon Dec 6 10:12:25 CET 2004
Hi,
> I'm now calling packAll() before writing the network render .blend, and
> unpackAll(PF_USE_ORIGINAL) directly after writing it.
>
> Is this operation in any way potentially destructive, or will the
> project
> be restored to the original state after using the two calls like this?
I didn't code this part... it is supposed to work OK, but for the real
risks you'll have to check on the code!
Hrms... the undo system... why not just undo one step after the pack
command? Supposed there's an undo push after packing, but thats easy to
add.
-Ton-
>
> Thanks...
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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Ton Roosendaal Blender Foundation ton at blender.org
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