[Bf-committers] packAll -> unpackAll

Ton Roosendaal ton at blender.org
Mon Dec 6 10:12:25 CET 2004


Hi,

> I'm now calling packAll() before writing the network render .blend, and
> unpackAll(PF_USE_ORIGINAL) directly after writing it.
>
> Is this operation in any way potentially destructive, or will the  
> project
> be restored to the original state after using the two calls like this?

I didn't code this part... it is supposed to work OK, but for the real  
risks you'll have to check on the code!

Hrms... the undo system... why not just undo one step after the pack  
command? Supposed there's an undo push after packing, but thats easy to  
add.

-Ton-


>
> Thanks...
>
> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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