[Bf-committers] I've made a custom hotkey system for Blender!

joeedh joeeagar at prodigy.net
Mon Dec 6 07:36:52 CET 2004


joeedh wrote:

> Of course there can.  You simple leave room in the struct for 
> expansion, a lot of room if it makes you feel better.  After all, we 
> make 6000 byte char arrays for storing UI menu strings all the time, 
> and that could probably store every hotkey in blender.
>
I think I feel stupid now.  Bad analogy, UI menu strings are not saved 
in a .blend file.  Still, a few extra kilobytes won't hurt anything :).

joeedh



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