[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/gameengine/Physics/Sumo/Fuzzics/include SM_MotionState.h SM_Object.h SM_Scene.h blender/source/gameengine/Physics/Sumo/Fuzzics/src SM_MotionState.cpp SM_Object.cpp SM_Scene.cpp

Alexander Ewering blender at instinctive.de
Sat Dec 4 19:30:02 CET 2004


On Sat, 4 Dec 2004, Kester Maddock wrote:

> kester (Kester Maddock) 2004/12/04 10:51:04 CET
>
>  Modified files:
>    blender/source/gameengine/Physics/Sumo/Fuzzics/include
>                                                           SM_MotionState.h
>                                                           SM_Object.h
>                                                           SM_Scene.h
>    blender/source/gameengine/Physics/Sumo/Fuzzics/src
>                                                       SM_MotionState.cpp
>                                                       SM_Object.cpp
>                                                       SM_Scene.cpp
>
>  Log:
>  Update the physics engine: interpolate between frames so track to/camera actuators work properly. (bug #1816)

Kester,

whatever you did to the physics engine, player movement in my test files
(http://pub.intrr.org/game-test4.blend.gz) is now several times slower.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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