[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/gameengine/Physics/Sumo/Fuzzics/include
SM_MotionState.h SM_Object.h SM_Scene.h
blender/source/gameengine/Physics/Sumo/Fuzzics/src
SM_MotionState.cpp SM_Object.cpp SM_Scene.cpp
Alexander Ewering
blender at instinctive.de
Sat Dec 4 19:30:02 CET 2004
On Sat, 4 Dec 2004, Kester Maddock wrote:
> kester (Kester Maddock) 2004/12/04 10:51:04 CET
>
> Modified files:
> blender/source/gameengine/Physics/Sumo/Fuzzics/include
> SM_MotionState.h
> SM_Object.h
> SM_Scene.h
> blender/source/gameengine/Physics/Sumo/Fuzzics/src
> SM_MotionState.cpp
> SM_Object.cpp
> SM_Scene.cpp
>
> Log:
> Update the physics engine: interpolate between frames so track to/camera actuators work properly. (bug #1816)
Kester,
whatever you did to the physics engine, player movement in my test files
(http://pub.intrr.org/game-test4.blend.gz) is now several times slower.
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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