[Bf-committers] 4 Bugs in latest CVS

Campbell J Barton cbarton at metavr.com
Wed Dec 1 02:07:06 CET 2004


Hi, there are 4 bugs in the latest blender CVS, as far as I know they 
have been in blender for ages.

1) Bug about line constraint axis drawing in local mode

*Open the default new scnene in blender-
*right click on the box and go into local mode
* split the main 3d view in half, assign a UV/Image window  to 1 of them.
* Drag the box in the 3d view once and middle click to constrain the box 
to ANY axis
* go into face select mode, select a face and drag a UV vertex in the UV 
Window. (no middle button needed)
**** BUG *** A line is drawn in the 3d view while dragging in the UV view.

2) Spot lamps only... The line that is drawn between them and there 
parents does not display the selected colour as it does with all other 
objects when selectet.

3) When UNparenting, if you want to keep a transformation this only 
works properly if the parent dosent have a parent its self.
* Test this by makibng a 3 objects and making each a parent of the other 
so there is 3 in a linear hierarchy.
* scale and rotate them all.
* Get the last object and press Alt+P (Clear parent, keep track)
The object is then moved.
Solution, make the objects matrix, its worldspace matrix... somhow the 
new matrix from clear parent isnt taking everything into account.

4) Shift+F Scanfills black faces-
The vertex colour of all faces made with shift+F are black.
They should be the colour of the current vertex colour selected in the 
vertex paint options (as with new faces made by pressing F)

- Cam

-- 
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

URL:    http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241



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