[Bf-committers] Audio/Video update

Alexander Ewering blender at instinctive.de
Mon Aug 30 12:39:57 CEST 2004


On Mon, 30 Aug 2004, Bob Holcomb wrote:

> Thanks for the feedback.  I've decided to give a whirl, I've started creating 
> the UI for an audio tab and a video tab that will be on the render format 
> panel.  Then I will work at integrating ffmpeg into the sequencer/renderer 
> code.  I'm also looking at creating IPO's that will adjust the audio pan and 
> volume of audio objects in the sequencer.  If you have any pointers about how 
> you previously had looked at doing this, I'd love to know.  A couple of quick 
> questions:  Is it better to use the Tuhopuu-2 code base, or a blender code 
> base when I start or would it even matter for this project?  Is it best to 
> post questions here or at the blender.org forums?   Thanks for your time.

I am the person who coded the audio support.

Volume can already be automated using the FAC Ipo, though I agree panning
would be a nice benefit too, although that can already be 'faked' by using
two strips with opposite panning and then cross-fading...

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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