[Bf-committers] Audio/Video update
blender at instinctive.de
Mon Aug 30 12:39:57 CEST 2004
On Mon, 30 Aug 2004, Bob Holcomb wrote:
> Thanks for the feedback. I've decided to give a whirl, I've started creating
> the UI for an audio tab and a video tab that will be on the render format
> panel. Then I will work at integrating ffmpeg into the sequencer/renderer
> code. I'm also looking at creating IPO's that will adjust the audio pan and
> volume of audio objects in the sequencer. If you have any pointers about how
> you previously had looked at doing this, I'd love to know. A couple of quick
> questions: Is it better to use the Tuhopuu-2 code base, or a blender code
> base when I start or would it even matter for this project? Is it best to
> post questions here or at the blender.org forums? Thanks for your time.
I am the person who coded the audio support.
Volume can already be automated using the FAC Ipo, though I agree panning
would be a nice benefit too, although that can already be 'faked' by using
two strips with opposite panning and then cross-fading...
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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