[Bf-committers] Rotate Edge to Replace Flip Edge Feedback Needed

Johnny Matthews bf-committers@blender.org
Wed Aug 18 22:14:10 CEST 2004


And now that I think again about Chris' cube, that should prevent
those outer edges from rotating since their innerprod will be 0. hmm,
But that leaves concave coplaner messed up, no?

On Wed, 18 Aug 2004 16:09:49 -0500, Johnny Matthews
<johnny.matthews@gmail.com> wrote:
> That is the plan. Right now there is no restriction which causes
> trouble. But that is the next part of the code to write.
> 
> 
> 
> On Wed, 18 Aug 2004 14:00:55 -0700 (PDT), Martin Poirier
> <theeth@yahoo.com> wrote:
> > You're limiting it to edges with coplanar faces on
> > both sides I hope?
> >
> > Martin
> >
> >
> >
> > --- Johnny Matthews <johnny.matthews@gmail.com> wrote:
> >
> > > It already goes through and any selected edge will
> > > be rotated in the
> > > order that they are stored in the editedge->next
> > > structure.
> > >
> > > On Wed, 18 Aug 2004 14:14:13 -0600, Chris Want
> > > <cwant@ualberta.ca> wrote:
> > > >
> > > > I think this would be very nice functionality to
> > > > be included, and I had often considered working on
> > > it
> > > > myself (laziness won in the end). My only comment
> > > is
> > > > that your proposal does not discuss the behavior
> > > when
> > > > more than one edge is selected. The old 'face
> > > based' method
> > > > allowed you to process many faces at once. Have
> > > you
> > > > considered multiple selections?
> > > >
> > > > By the way, the current ctrl-F is busted in
> > > > 2.34. The following abberant behavior does not
> > > > happen in 2.33:
> > > >
> > > > http://bebop.cns.ualberta.ca/~cwant/bad_ctrl_f.jpg
> > > >
> > > > Chris
> > > >
> > > >
> > > >
> > > >
> > > > Johnny Matthews wrote:
> > > > > I am looking to replace the current CTRL-F flip
> > > edge with a rotate
> > > > > edge function. The major difference is that you
> > > select a singe edge to
> > > > > rotate rather than 2 whole faces. The addition
> > > of this feature will
> > > > > let you rotate the edge between not only 2 tris,
> > > but a tri-quad and a
> > > > > quad-quad. I would like input to see if people
> > > think that changing the
> > > > > way CTRL-F is used for 2 tris is a major enough
> > > change to worry about
> > > > > or if this simpler method is a good replacement.
> > > > >
> > > > > http://www.gvc.net/~johnny/blender/rotate/
> > > > >
> > > > >
> > > > >
> > > > _______________________________________________
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> > > >
> > >
> > http://www.blender.org/mailman/listinfo/bf-committers
> > > >
> > >
> > >
> > > --
> > > Johnny Matthews
> > > johnny.matthews@gmail.com
> > > _______________________________________________
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> > > Bf-committers@blender.org
> > >
> > http://www.blender.org/mailman/listinfo/bf-committers
> > >
> >
> >
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> 
> --
> Johnny Matthews
> johnny.matthews@gmail.com
> 


-- 
Johnny Matthews
johnny.matthews@gmail.com



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