[Bf-committers] inconsistent units

Martin Poirier bf-committers@blender.org
Mon, 16 Aug 2004 09:10:52 -0700 (PDT)


size is a relative property, it has next to nothing to
do with the bounding size of the object.

Size indicates the scaling of the object from its
reference size. Which means that if an object has Size
= (3, 3, 3) (3 times as big on all axis) and a vertex
on (1, 1, 1), the real position of the vertex will be
(3, 3, 3).

There's nothing wrong here as long as you know what
size means.

Martin

--- Bart <bart@neeneenee.de> wrote:

> Why are units of size, vertex positions and grid
> spacing are not the same?
> 
> Small example:
> - you creat a cube in the top view
> - the transform propertie panel shows size of 1x1x1
> - but at the grid (that has spacing 1 too) you can
> see it is 2x2x2
> - the Vertex XYZ are always something like -1,1,1 in
> relation to the
> 	center of the object, that means the object is
> 2x2x2 too
> - creating a cube that is 8x11x2 has the same
> vertext cords (something
> 	like -1,1,1) like a cube with size 1x1x1
> 
> seems there is something really wrong :(
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
>
http://www.blender.org/mailman/listinfo/bf-committers
> 



		
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