[Bf-committers] Re: Blender / FreeBSD w/ scons
Hans Lambermont
bf-committers@blender.org
Sun, 15 Aug 2004 20:11:21 +0200
Theodore Schundler wrote:
...
> Attached is the cvs diff from the current bf-blender. I've tested it
> on FreeBSD 4.10-STABLE, 5.2-RELEASE and 5.2.1-RELEASE. For 5.2, the
> python 2.3 version I had on the system didn't work right (it compiled,
> but scripts using "import math" failed). Upgrading to the latest
> python port resolved the problem.
I applied your patch, portinstalled scons, and first tried 'scons
--clean' This is the output, bit weird the win32 thingie in there ?
scons: Reading SConscript files ...
Building for FreeBSD
Creating new config file: config.opts
This target is for the win32 platform only
scons: done reading SConscript files.
scons: Cleaning targets ...
scons: done cleaning targets.
Building output from 'scons' also shows:
This target is for the win32 platform only
right after
Building for FreeBSD
and lots of complaints like:
gcc: -rpath: linker input file unused since linking not done
gcc: /usr/local/lib: linker input file unused since linking not done
But in the end a working blender popped out (without the game engine).
I just committed your patch: SConstruct 1.83, extern/solid/SConscript 1.7
Can I add your name to blender/INSTALL's scons section ? Like:
* FreeBSD (Ted)
And you should get yourself commit rights IMO, and become a happy
FreeBSD-scons maintainer :)
> I noticed the "scons release" creates a tar.gz with the python
> scripts, but not the plugins. I'm not sure if this is a scons global
> issue, or just specific to FreeBSD. Since I was making the alteration
> primarily for my own purposes, I didn't need the release building &
> haven't investigated that further. Since everything else is pretty
> much the same for FreeBSD as for Linux, I'm guessing it's a scons
> issue.
I have no idea, I assume the other scons ppl here do.
Thanks for your patch.
Hans
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