[Bf-committers] Feature Proposal

Jonathan Merritt bf-committers@blender.org
Sat, 07 Aug 2004 23:00:27 +1000

Hello Bart,

> After i talked with other cg artists about blender (i use Blender, they
> use 3dsMax) i started creating a feature proposal:
> http://www.neeneenee.de/blender/features/

I'd say that the first three of these features - advanced loop 
subdivide, hilight move axis, and the different viewport behaviours - 
are all relatively minor things (certainly the last two).  However, the 
relatively insignificant details of tiny features like these seem to be 
endlessly, endlessly debated, so I can only wish you luck on finding a 
consensus... >:-]

In Tuhopuu at least, the axis along which an object is being dragged is 
already shown (as you describe) when that axis has been constrained.  I 
haven't been using the main Blender tree for a while.  Is that feature 
not yet available?

Your final suggestion - a solidify function - sounds partially like the 
"Cap Holes" modifier from 3DSMax.  I'm not sure exactly what you mean by 
the dragging capability of this function though.  Could you perhaps 
expand on that idea a little, maybe with some more examples?  What is 
the proposed algorithm, and (how) will it work for complicated meshes?

Jonathan Merritt.