[Bf-committers] Release AHOY 1
Meino Christian Cramer
bf-committers@blender.org
Thu, 05 Aug 2004 07:35:25 +0200 (CEST)
Hi,
I am currently write a Blender Python script.
One of the tasks of this script is to figure out, what vertice of the
selected object are selected.
The user has to do (beside other things) three steps until this
point:
a.) Select object
b.) Enter EDIT MODE
c.) Select vertice
d.) Press [START]-button of the script's GUI
Unfortunatly it seems, that the according methods are only correctly
working, if EDIT MODE was left after step d.)
I am not completely sure, whether this is a bug in my script or a
feature of blender.
So I am looking for a way to make blender to leave EDIT MODE 8steered
by the script) and to enter EDIT MODE after the script's work is
done.
Condensed this longish mail into two questions:
1.) How can I detect Blender's moder (EDIT MODE, OBJECT MODE...) via
python scripting?
2.) How can I switch Blender's modes back and forth via python
scripting?
I looked through the API description but found nothing appropiate...
Thank you very much for any help in advance!
Keep hacking!
Meino, the end-user