[Bf-committers] GPL Blender FAQ
Ton Roosendaal
bf-committers@blender.org
Tue, 3 Aug 2004 13:30:06 +0200
Hi,
Is here anyone lurking who likes to help us with a short FAQ aimed at
Blender users related to the GPL license?
Suggestions:
- Can you explain in one simple sentence what artists should know of
GPL?
- What is the benefit for me as an artist of Blender being open source?
- If I make artwork with Blender, is that GPL too?
- Can I spread copies of the blender.org release (binary) without
restrictions?
- Is the .blend file I create my sole property?
- I save a "Runtime" game with Blender. Am I free to define a license
for that created binary?
- Can screenshots of Blender be copyrighted by me?
- And the icons or splashscreen in Blender, is that GPL?
- When I write a Python script for Blender, can I sell that as
proprietary software?
(BTW: I can write the faqs related to using the Blender logo.)
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org