[Bf-committers] Re: Linux + Blender faq
Ton Roosendaal
bf-committers@blender.org
Sun, 1 Aug 2004 20:11:22 +0200
Hi,
Performance benefit of proprietary drivers is just a generalization. It =20=
is not always the fps that counts, but also other quality issues can be =20=
there. In the past we did have *loads* of troubles with proprietary =20
drivers, don't forget that.
It would be sufficient to inform users that we support for Blender both =20=
drivers, and that proprietary drivers might give a speed benefit. You =20=
can also forward them to the opengl database we have on our site, there =20=
they can read field reports on performance of Blender with the various =20=
configurations.
http://blender.org/modules/gfxdatabase/
-Ton-
> I felt like it should be mentioned:=A0 With the Mesa drivers that came =
=20
> on RH9, I got a steady 2.1 fps on the game engine, after installing =20=
> the official Nvidia drivers I get a steady 65 fps on the blender game =20=
> engine=A0 (tested on the e-cop game demo with a Gforce4 Ti 4200).
>
> Maybe the paragraph could be re-written so that I sounds less biased, =20=
> but the fact that (on some times) you could get much better =20
> performance by substituting the Mesa drivers remain true and it would =20=
> be negligence not letting the user to know it.
>
> Apollux.
>
>
>
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--
Ton Roosendaal Blender Foundation ton@blender.org =20
http://www.blender.org