[Bf-committers] Call for GameEngine developers
Tue, 16 Sep 2003 19:39:29 +0200 (CEST)
--- Martin <email@example.com> schrieb:
> Although a relative newbie to Blender, my reasons for wanting to use and
> contribute to it are:
> 1) Open source (a moral sort of thing)
> 2) The BlenderPlayer and browser plug in capabilities
That are my main favourites, too. But I think there should
be much more activety to the gameengine!
> What I want is a game engine which is small, easily downloadable and
> installable, capable of network connection for control of gameplay and
> loading additional geometry while running.
With the geometry thing I could help you out. I implemented real mesh
replacement through python. Although it has some limitations, I could
send you a patch.
> This means decent Python support in the game engine!
I posted another patch for enumeration of game objects recently.
Please test it.
Happy to see at least some feedback.
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