[Bf-committers] Patch to fix aliasing problems.

Ton Roosendaal bf-committers@blender.org
Tue, 2 Sep 2003 22:34:21 +0200

Hi Robert,

The code looks correct!
I can commit this for you, but propose to do without the new "clip osa"  
button or option. The unified render can clip by default, no harm.  


On Friday, Aug 29, 2003, at 04:56 Europe/Amsterdam, Robert Wenzlaff  

>    I made a simple change to pixelblending.c and clipped the float
> contributions of the samples to 1.0.  It seems to greatly reduce the  
> aliasing
> experienced with excessivly bright background objects (ie;  
> spec+ref>1.0).
> I also added a button to the render buttons so you can turn it on/off  
> for side
> by side comparisons/artifact searches...
> Fixing this has been a goal of mine since the source was released...
> Now I can die (but probably won't for some time).
> --  
> Robert Wenzlaff                  rwenzlaff@soylent-green.com
> <ClipOSA.patch>
Ton Roosendaal  Blender Foundation ton@blender.org