[Bf-committers] Patch to fix aliasing problems.
Ton Roosendaal
bf-committers@blender.org
Tue, 2 Sep 2003 22:34:21 +0200
Hi Robert,
The code looks correct!
I can commit this for you, but propose to do without the new "clip osa"
button or option. The unified render can clip by default, no harm.
Right?
-Ton-
On Friday, Aug 29, 2003, at 04:56 Europe/Amsterdam, Robert Wenzlaff
wrote:
> I made a simple change to pixelblending.c and clipped the float
> contributions of the samples to 1.0. It seems to greatly reduce the
> aliasing
> experienced with excessivly bright background objects (ie;
> spec+ref>1.0).
>
> I also added a button to the render buttons so you can turn it on/off
> for side
> by side comparisons/artifact searches...
>
> Fixing this has been a goal of mine since the source was released...
> Now I can die (but probably won't for some time).
> --
> Robert Wenzlaff rwenzlaff@soylent-green.com
>
> <ClipOSA.patch>
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org