[Bf-committers] Suzanne awards

Matt Ebb bf-committers@blender.org
Sun, 26 Oct 2003 21:36:21 +1100

My vote goes to phase for the mouse wheel :) It's small, but it's the
feature I definitely get the most use out of, and is very practical. Another
reason is more personal - not necessarily a direct contribution to the code,
but I consider it important. In the work up till 2.27, phase was very
helpful and encouraging with me, and spent his own time helping me learn,
where many others' attitudes seemed to be 'do it yourself'. If it weren't
for him, I may not have ever tried to learn and contribute anything of my

----- Original Message ----- 
From: "Ton Roosendaal" <ton@blender.org>
To: <bf-committers@blender.org>
Sent: Sunday, October 26, 2003 9:16 PM
Subject: [Bf-committers] Suzanne awards

> Hi all,
> To my schock I find out it's already in 4 days! :)
> Based at art & movie contrinutions, we (Bart, Willem, me) have choosen
> the nominees for 'best art' and 'best animation' last week. My plan was
> to use the projects.blender.org rating system to do it for coders
> (prize 'best code contribution'). This rating system is broken though...
> So I have to do it more primitive. Just email me (personal at
> ton@blender.org) a name of coder you like to see rewarded, and mention
> for what coding work specifically. Based at reactions I get in, I then
> can choose the top 5 nominees, which will be voted for by conference
> participants.
> Please don't nominate yourself, nor me! :)
> Contributions that are not released yet are OK to mention as well btw.
> At my list already is:
> - Robert Wenzlaff
>    Knife cutting tool, improvements in renderer
> - Alexander Ewering
>    Audio in sequencer, Mesh Undo
> - Roel Spruit
>    Edge selection, loop selection
> - Willian, Michel, Guignot
>    New Python API  (if this is a real team effort, we can also nominate
> them as three)
> - Rob Haarsma
>    Mousewheel support, Quicktime/Avi Codecs video support
> - Matt Ebb
>    new pulldown menus, buttons, icons
> - Jiri Hnidek
>    Improved MetaBall modeling
> - Martin Poirier
>    Transform options (numerical input, constraints) and Constraint editor
> - Chris Want
>    work on Armatures, relative vertex key sliders
> - Upi Tamminen (desaster)
>    For creating & maintaining the Tuhopuu tree
> I bet I forgot some.... Please only mention your nominee, that's a vote
> I can count. Also point me to coding work I should add to a person's
> name...
> -Ton-
> -------------------------------------------------
> Ton Roosendaal  Blender Foundation ton@blender.org
> http://www.blender.org
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