[Bf-committers] Problems with mesh undo
Robert Wenzlaff
bf-committers@blender.org
Tue, 21 Oct 2003 21:25:38 -0400
On Tuesday 21 October 2003 19:54, Alexander Ewering wrote:
> > I thought I was doing it like in instinctive. I'll check the code again,
> > but it was all cut and paste out of your tree.
>
> Well, i've modified make_editmesh and load_editmesh to retrieve/store the
> selection states of vertices. I guess you didn't port those over.
I ported all except 1 line. Must have been on the fold...
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Robert Wenzlaff rwenzlaff@soylent=green.com