[Bf-committers] Problems with mesh undo

Robert Wenzlaff bf-committers@blender.org
Tue, 21 Oct 2003 21:25:38 -0400

On Tuesday 21 October 2003 19:54, Alexander Ewering wrote:

> > I thought I was doing it like in instinctive.  I'll check the code again,
> > but it was all cut and paste out of your tree.
> Well, i've modified make_editmesh and load_editmesh to retrieve/store the
> selection states of vertices. I guess you didn't port those over.

I ported all except 1 line.  Must have been on the fold...
Robert Wenzlaff                rwenzlaff@soylent=green.com