[Bf-committers] EditMesh patch undo for BF 2.3

Robert Wenzlaff bf-committers@blender.org
Mon, 13 Oct 2003 15:00:46 -0400


At 04:29 PM 10/13/03 +0200, you wrote:
>Hi,
>
>Oops... my error, I was experimenting with the fork undo concept, and
>didnt delete all code for it. Can be removed.
>
>-Ton-

Yes, it's the only instances of undo (that wasn't undo_xxx_mesh) that I 
found, and it just an unused declaration and a commented out line...

Robert Wenzlaff




>On Monday, Oct 13, 2003, at 04:52 Europe/Amsterdam, Robert Wenzlaff
>wrote:
>
>>Adds intrr's Editmesh Undo to BF.
>>
>>I noticed when porting this there were already some fragments of
>>disabled
>>global undo code in the tree.
>>
>>source/blender/src/editobject.c:    extern int undo_push(char *);
>>source/blender/src/editobject.c:    //if (undo_push("Erase")) return;
>>
>>I didn't do this.
>>
>>This patch is against CVS on Oct. 13, about  0345 GMT.  It needt to be
>>applied
>>after the Knife patch (but that's not an issue, since intrr commited it
>>already...)
>>
>>http://www.soylent-green.com/EditMeshUndo-BF-23.diff
>>
>>--
>>*********************************************
>>Robert Wenzlaff   rwenzlaff@soylent-green.com
>>
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>>
>------------------------------------------------------------------------ --
>Ton Roosendaal  Blender Foundation ton@blender.org
>http://www.blender.org
>
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