[Bf-committers] Pupmenu conventions. (Was: CVScommit:blender/source/blender/src edit.c)

Ton Roosendaal bf-committers@blender.org
Mon, 13 Oct 2003 17:43:36 +0200


Hi,

If you have questions about how to interpret or work with the rules,  
mail me personally.
Discussion here is closed.

-Ton-

On Sunday, Oct 12, 2003, at 18:36 Europe/Amsterdam, Robert Wenzlaff  
wrote:

> On Sunday 12 October 2003 11:30 am, Ton Roosendaal wrote:
>> Hi,
>>
>> You want design rules for adding new items in menus? Here we go:
>>
>> 1. When the menu itself has been clearly designed and ordered in
>> groups; insert it at the end of such a subgroup.
>
> And just live with broken key combos, I guess.
>
>> 2. Consult the person who created the menus if it's OK according to  
>> the
>> design.
>
> Why should that mater at all?  We aren't coding for the other coders.   
> We are
> coding for the users.  They are the ones complaining (about broken key
> combos), not the coder who somehow feels my code doesn't belong near  
> his.
>
>> 3. If in doubt, or want quickly review/test: add to end.
>
> I have no problem with this one,  however the system I suggested makes  
> this
> point moot.  Key combo would no longer depend on position.
> --  
> *************************************************
> Robert Wenzlaff       rwenzlaff@soylent-green.com
>
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--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org