[Bf-committers] UI coding...
Ton Roosendaal
bf-committers@blender.org
Fri, 3 Oct 2003 00:13:38 +0200
Hi,
After a couple of days of rest, concentration & thinking I finally
attacked the code, especially in getting the buttonswindow
configurable. But also reorganizing stuff, and cleaning up all messy UI
drawing.
The timeline as I see it now:
- I have good basic panel structure ready, nice flexible, should allow
to add runtime panels as well for python.
- From Matt I got his code, for buttons design & pulldown menus. I will
integrate it as well
- Hopefully I can also make headerbuttons.c more manageable.
- Then I'll commit, and write a good doc on the new code structure
(buttons.c will disappear, 7-8 new files instead, can become module).
This then can be reviewed & discussed. What I commit still needs loadsa
help in converting old buttonswindows to logical new panels.
In the meantime I'll also check on and integrate Madprofs configuring
stuff.
...
Sory for not communicating more. I try to limit emailing to 1-2 hours
per day... The conference, the 2.3 book, UI discussions, website stuff,
eshop, it all goes on here...
-TOn-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org