[Bf-committers] OpenGL compliance test

Ton Roosendaal bf-committers@blender.org
Wed, 19 Nov 2003 15:10:11 +0100


Hi,

Oh sure, Matrox, ATI and Nvidia all did in the past. Just can't manage  
it myself...!

-Ton-


On Wednesday, Nov 19, 2003, at 14:30 Europe/Amsterdam, Robert Wenzlaff  
wrote:

> On Wednesday 19 November 2003 08:08, Ton Roosendaal wrote:
>> For an open source organization we have to do this differently... and  
>> I
>> don't know yet how to exactly solve it. We could seek cooperation with
>> other OpenGL projects, but most likely the gamers side of OpenGL world
>> won't have the troubles we encounter. I could also ask opengl.org for
>> help with it...
>
> If you are a high profile site, and offer a small bit of advertising,  
> some
> card vendors might sample you a card or two...   Worth asking.
>
> --  
> *************************************************************
> Robert Wenzlaff                   rwenzlaff@soylent-green.com
>
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>
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Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org