[Bf-committers] OpenGL compliance test

Robert Wenzlaff bf-committers@blender.org
Wed, 19 Nov 2003 08:30:39 -0500


On Wednesday 19 November 2003 08:08, Ton Roosendaal wrote:
> For an open source organization we have to do this differently... and I  
> don't know yet how to exactly solve it. We could seek cooperation with  
> other OpenGL projects, but most likely the gamers side of OpenGL world  
> won't have the troubles we encounter. I could also ask opengl.org for  
> help with it...

If you are a high profile site, and offer a small bit of advertising, some 
card vendors might sample you a card or two...   Worth asking.

-- 
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Robert Wenzlaff                   rwenzlaff@soylent-green.com