[Bf-committers] Blender Bug

Ton Roosendaal bf-committers@blender.org
Mon, 17 Nov 2003 12:00:39 +0100


Hi,

Yes, this is a typical case of adapting OpenGL settings to have Blender =20=

working. Blender doesn't use any of the newer OpenGL features, =20
basically it's still fully compliant at 1.1 level (5 years old at =20
least). Unfortunately new drivers and features from NVidia and ATI =20
force us to look at hacks again to make things work.

Bug reports like this are welcome, but can't be solved other than =20
finding someone with that 3d card and Blender & OpenGL coding =20
experience to find out exactly what goes on.

As a user you best can try to tweak settings for your drivers... or =20
upgrade drivers.

-Ton-


On Friday, Nov 14, 2003, at 10:31 Europe/Amsterdam, Jayson Chetty wrote:

> Hi Guys,
>
> =A0
>
> I=92m experiencing some problems using Blender 2.28 on my notebook.=A0I =
=20
> think it has something to do with my hardware because all the older =20=

> versions of Blender give me the same problems; could you guys take a =20=

> look at it?
>
> =A0
>
> My Machine:
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0Dell Inspiron 8500
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0Pentium4 2.5GHz CPU
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0512 MB Ram
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A064 MB nVidia Geforce 4200 Go GPU
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0WXGA 15.4=94 Wide Screen
>
> O.S.:
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0Microsoft Windows XP Professional
>
> =A0
>
> Problems:
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0My machine hangs for about 7 seconds =
whenever I move my =20
> mouse over the title-bar of the main Blender window and the Blender =20=

> helper window.
>
> =A0=A0=A0=A0=A0=A0=A0=A0=A0=A0=A0My machine hangs for about 10 seconds =
whenever I switch =20
> between the Blender Window and another application window.
>
> Note:
>
> These problems occur whether I am running Blender alone or with other =20=

> applications at the same time.=A0Blender doesn=92t interfere with =
these =20
> other applications in any way; it is only when I touch Blender that my =
=20
> machine starts to hang.
>
> =A0
>
> Other:
>
> I am using an nVidia GeForce 4200 Go GPU which uses some new =20
> technology called =93nView Keystone=94 which allows me to warp and =
blend =20
> the appearance of the screen: Blender=92s interface doesn=92t show =20
> properly when =93nView Keystone=94 is enabled =96 do you guys think =
you =20
> could sort it out too?
>
> =A0
>
> Thanks.
>
> =A0
>
> Kind regards.
>
> Jaysen
>
>
------------------------------------------------------------------------=20=

--
Ton Roosendaal  Blender Foundation ton@blender.org =20
http://www.blender.org