[Bf-committers] Backbuffer hang in oldrenderpipe.

Robert Wenzlaff bf-committers@blender.org
Tue, 11 Nov 2003 19:22:07 -0500


On Tuesday 11 November 2003 17:00, Douglas Toltzman wrote:
> Have your tried:
> "short * volatile sp;"
> which would indicate that sp was a pointer to a volatile short.
>
> On Tue, 11 Nov 2003, Robert Wenzlaff wrote:
> > There's some odd code in rendercore.c around line 310 in
> > scanlinesky().  It is invoked when using the old renderpipe with a
> > backbuff image.

While I had my doubts about that syntax, apparently it took it.  But 
unfortunatly it does not fix the problem.  Has anyone else even seen this 
problem?  I added a -g to my makefiles, maybe that is doing something.
-- 
**********************************************
Robert Wenzlaff    rwenzlaff@soylent-green.com