[Bf-committers] Backbuffer hang in oldrenderpipe.
Robert Wenzlaff
bf-committers@blender.org
Tue, 11 Nov 2003 19:22:07 -0500
On Tuesday 11 November 2003 17:00, Douglas Toltzman wrote:
> Have your tried:
> "short * volatile sp;"
> which would indicate that sp was a pointer to a volatile short.
>
> On Tue, 11 Nov 2003, Robert Wenzlaff wrote:
> > There's some odd code in rendercore.c around line 310 in
> > scanlinesky(). It is invoked when using the old renderpipe with a
> > backbuff image.
While I had my doubts about that syntax, apparently it took it. But
unfortunatly it does not fix the problem. Has anyone else even seen this
problem? I added a -g to my makefiles, maybe that is doing something.
--
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Robert Wenzlaff rwenzlaff@soylent-green.com