[Bf-committers] osx install example 3
Ton Roosendaal
bf-committers@blender.org
Thu, 29 May 2003 14:34:30 +0200
Hi,
> But doesn't the blender executable keep precompiled, default versions
> of all requisite files? I mean, if .b.blend doesn't exist in the
> ~/.blender dir, it gets generated with a file from inside the blender
> executable. Same goes for the bfont.ttf, right? Other data could (and
> probably should) go in the Contents/Resources directory of the blender
> app bundle, and config could still be saved to the ~/.blender
> directory, which would get created upon program execution if it didn't
> exist.
The files I talk about are the translation files, language preferences,
and in future versions a directory structure with python modules.
The method to compile it all in was nice for 2 files, but with the
current situation it is not possible to use that...
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org