[Bf-committers] Latest FTGL patches

Rob Haarsma bf-committers@blender.org
Mon, 26 May 2003 13:51:27 +0200


Sorry to trouble the platform managers again, but applying (another) patch
to FTGL results in superior quality fonts for the interface.

Change at line 21 in FTGL/src/FTGLPixmapFont.cpp:
    FT_Glyph* ftGlyph = face.Glyph( g, FT_LOAD_NO_HINTING);
to this:
    FT_Glyph* ftGlyph = face.Glyph( g, FT_LOAD_DEFAULT | FT_LOAD_NO_BITMAP);

Older patch (which is still required)

Change from line 33 in FTGL\src\FTPixmapGlyph.cpp;

         // Get the current glColor.
         float ftglColour[4];
//        glGetFloatv( GL_CURRENT_COLOR, ftglColour);

         ftglColour[0]= ftglColour[1]= ftglColour[2]= ftglColour[3]= 1.0;


Thanks Yue Shi Lai !

Rob