[Bf-committers] Armatures bug fixed!
Chris Want
bf-committers@blender.org
Wed, 21 May 2003 18:55:00 -0600
Doesn't fix the problem here.
Chris
instinctive new media wrote:
> Hi YET again,
>
> I found the bug that prevented armatures in linked
> scenes from being updated. As I don't have commit access
> here, I'll post a verbose description of the (simple)
> patch:
>
> in drawview.c, around line 844:
>
> /* Clear the constraint "done" flags */
> for (base = G.scene->base.first; base; base=base->next){
> clear_object_constraint_status(base->object);
> }
>
> This has to be done for the linked scene (G.scene->set)
> as well:
>
> /* eerst set tekenen */
> if(G.scene->set) {
>
> for (base = G.scene->set->base.first; base; base=base->next){
> clear_object_constraint_status(base->object);
> }
>
> /* patchje: kleur blijft constant */
>
> [...]
>
> This fix should address several bugs filed in the bugtracker.
>
>
> | alexander ewering instinctive new media
> | ae@instinctive.de http://www.instinctive.de
> |
> | fon: +49-2393-220558 fax: +49-2393-220559
>
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