[Bf-committers] Armatures bug fixed!
instinctive new media
bf-committers@blender.org
Thu, 22 May 2003 02:45:32 +0200 (CEST)
Hi YET again,
I found the bug that prevented armatures in linked
scenes from being updated. As I don't have commit access
here, I'll post a verbose description of the (simple)
patch:
in drawview.c, around line 844:
/* Clear the constraint "done" flags */
for (base = G.scene->base.first; base; base=base->next){
clear_object_constraint_status(base->object);
}
This has to be done for the linked scene (G.scene->set)
as well:
/* eerst set tekenen */
if(G.scene->set) {
for (base = G.scene->set->base.first; base; base=base->next){
clear_object_constraint_status(base->object);
}
/* patchje: kleur blijft constant */
[...]
This fix should address several bugs filed in the bugtracker.
| alexander ewering instinctive new media
| ae@instinctive.de http://www.instinctive.de
|
| fon: +49-2393-220558 fax: +49-2393-220559