[Bf-committers] Weird Armature update bug
Ton Roosendaal
bf-committers@blender.org
Fri, 16 May 2003 17:24:34 +0200
Hi,
What do you mean with view angle here?
The camera is called 2 times, once to calculate the view matrix, once
to draw. Both times the animation data might be updated.
-Ton-
On Friday, May 16, 2003, at 17:17 Europe/Amsterdam, instinctive new
media wrote:
>
> On Fri, 16 May 2003, Ton Roosendaal wrote:
>
>> Hi,
>>
>> I think the viewing routines evaluate the camera first, and another
>> one
>> for drawing it. I don't see a single object drawing in 2 parts here?
>
> Well, OK, I've never seen only part of a single object being updated,
> so that's OK...
>
> It's however strange that the VIEW ANGLE of the camera has been
> updated,
> but NOT the visual representation of the camera (the box).
>
> | alexander ewering instinctive new media
> | ae@instinctive.de http://www.instinctive.de
> |
> | fon: +49-2393-220558 fax: +49-2393-220559
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://www.blender.org/mailman/listinfo/bf-committers
>
>
------------------------------------------------------------------------
--
Ton Roosendaal Blender Foundation ton@blender.org