[Bf-committers] compile bf-blender with cygwin/mingw

Florian Eggenberger bf-committers@blender.org
Tue, 13 May 2003 12:45:47 +0200


Hi Chris,

Committing the stuff after the release is fine for me.
If you want you can contact me for an updated diff after
the release.

Florian

> -----Original Message-----
> From: Chris Want [mailto:cwant@ualberta.ca]=20
> Sent: Tuesday, May 13, 2003 3:39 AM
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] compile bf-blender with cygwin/mingw
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> Hi Florian,
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> Cool stuff -- I was planning to do this
> at some point, but I'm pleasantly surprised
> that somebody else did it!
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> I think I'll wait until after the release
> before committing this stuff -- this touches
> a lot of files so I don't want to risk the
> possibility of introducing new bugs until
> after the release is tagged.
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> Cheers,
> Chris
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> Florian Eggenberger wrote:
> > Hi,
> >=20
> > Hos has made a great job in tuhopuu to make it possible
> > to compile blender just with cygwin/gcc.
> > I've merged the stuff from tuhopuu now into bf-blender.
> >=20
> > files used from tuhopuu:
> > 	- /free_windows-env.sh
> > 	- directory: /dlltool
> > 	- direcotry: /intern/python/frozen
> >=20
> > It works the same as in tuhopuu:
> > 	source free_windows-env.sh
> > 	make
> >=20
> > It's very possible that I broke something!
> > so i would like to know if this diff breaks
> > the build of other platforms.
> > And I don't know if i'm the only one compiling on win32
> > without msvc. :-) if this is the case then there
> > is no need to integrate this into bf-blender.
> > what do you think?
> >=20
> > Thanks!
> >=20
> > florian
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