[Bf-committers] Changed to: reply about exp-python
Willian Padovani Germano
bf-committers@blender.org
10 May 2003 01:15:48 -0300
Hi,
On Fri, 2003-05-09 at 11:38, Douglas Bischoff wrote:
> Does anyone know why you often need to hit <alt>-p twice to get things
> to run?
It usually doesn't happen to me. In this particular case (a test of BGL
commands) no Redraw function was called in the script, so maybe a second
ALT+PKEY caused a redraw to happen in Blender.
> Willian, can you send me some basic test files to run on OS X? I'm a
> poor python programmer, alas.
(You should give it a chance, it's a great language). Anyway, we'll
need simple scripts to test exp-python throughly. I'll write some next
week, they'll probably be in "the docs" as examples, too.
> Debugging a little with simple print statements to monitor progress, I
> discovered that the script simply stopped producing output when running
> the statement "Blender.Draw.Register(x,y,z)"
It's working now, both Draw and BGL. The functions in
blender/src/drawtext.c that called registered callbacks in Draw.c
weren't implemented. A simple change and now it works. I'm still
implementing other functions (basically copying from BPY_main.c) in
BPY_interface.c (finally doing what I was supposed to, Michel ;)) and on
Monday I'll commit the changes.
I'll take away the #ifndef __APPLE__ , since we need to test that and
you said it doesn't stop compilation. Thanks for the info.
Good 2.27 launch for everyone : )!
--
Willian, wgermano@ig.com.br