[Bf-committers] renderwin, test please
Ton Roosendaal
bf-committers@blender.org
Tue, 17 Jun 2003 17:44:29 +0200
Hi,
Line 791 in code:
if (R.displaymode == R_DISPLAYWIN) // when in dispview it destroys the
image
mainwindow_make_active();
When you comment this "make_active" out completely, it behaves better
in OSX.
In my opinion, after rendering, the renderwindow should remain active
until you activate (mouse) the editor again. This call is confusing,
and causes at OSX the window to pop. and not make it active at all.
I can't figure out why is was added. Can people check this at their
system, if it behaves OK to leave out?
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org