[Bf-committers] renderwin, test please

Ton Roosendaal bf-committers@blender.org
Tue, 17 Jun 2003 17:44:29 +0200


Hi,

Line 791 in code:

if (R.displaymode == R_DISPLAYWIN) // when in dispview it destroys the  
image
	mainwindow_make_active();

When you comment this "make_active" out completely, it behaves better  
in OSX.

In my opinion, after rendering, the renderwindow should remain active  
until you activate (mouse) the editor again. This call is confusing,  
and causes at OSX the window to pop. and not make it active at all.

I can't figure out why is was added. Can people check this at their  
system, if it behaves OK to leave out?

-Ton-


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Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org